Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - petoboso

Pages: [1]
1
Hi, I would like to exclude objects in lights also for shadow casting.

2
[Max] I need help! / Radial anisotropy, weird result.
« on: 2014-05-28, 21:53:25 »
Hi, im trying create radial anisotropy like i usualy do http://i.imgur.com/man06.jpg
but corona give me weird results.
First render is only with bump texture without anisotropy (like in reality, and what i need achieve)
second is anisotropy with rotation texture. i was trying many combination of values.



material setup:


Is it bug or i am doing something wrong?
Thanks

3
[Max] Resolved Bugs / Flickering
« on: 2014-04-03, 10:51:04 »
Hi, I think corona needs something like vrays "subpixell mapping".
In scenes with small lights and many sharp reflections is imposible remove noise in reasonaible time.
I have tested simple scene with1 light and some glass. rendertime is more than enough for that simple scene and i didn't find the way to resolve it.


scene is in the attachment

Pages: [1]