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[Max] I need help! / Corona MultiMap Random & Defined Textures
« on: 2023-06-16, 10:24:37 »
Hi All
I am working on an interior with tiled walls. I've used MultiMap to randomise 20 tile textures (all variations on the same stone) across a number of different Floorgen objects. However, my client has asked me to swap the texture on 6 specific tiles and I can't figure out how to do it without the other tiles changing as well. I'm randomising by Mesh Element & Instance, so I can't simply change Material IDs. Any suggestions?
TIA
I am working on an interior with tiled walls. I've used MultiMap to randomise 20 tile textures (all variations on the same stone) across a number of different Floorgen objects. However, my client has asked me to swap the texture on 6 specific tiles and I can't figure out how to do it without the other tiles changing as well. I'm randomising by Mesh Element & Instance, so I can't simply change Material IDs. Any suggestions?
TIA