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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
[Max] Resolved Feature Requests
Corona Sun intensity override
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Topic: Corona Sun intensity override (Read 2251 times)
2015-06-20, 17:51:28
fobus
Active Users
Posts: 388
Corona Sun intensity override
As soon as we haven't adaptive sampling for DoF and Motion blur I think it will be useful to have an override intensity for reflections/refractions in Corona sun. It is pain in @ss to avoid sun reflections in DoF and MB as we can't sample it till smooth enough.
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AA Test scene:
https://forum.corona-renderer.com/index.php/topic,6220.msg42388.html#msg42388
2015-06-20, 22:32:50
Reply #1
pokoy
Active Users
Posts: 1862
Re: Corona Sun intensity override
I agree. I requested this already, it was rejected due to potential problems in shading. I still think it would be a very important feature, also for normal lights.
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2015-06-20, 22:57:38
Reply #2
fobus
Active Users
Posts: 388
Re: Corona Sun intensity override
I hope it will not be rejected as we can't resolve this problem other way.
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AA Test scene:
https://forum.corona-renderer.com/index.php/topic,6220.msg42388.html#msg42388
2015-06-24, 22:40:22
Reply #3
pokoy
Active Users
Posts: 1862
Re: Corona Sun intensity override
You can still work around this by making the sun invisible in reflections and create an object that will be reflected instead.
I still hope it's going to be solved within the sun object, it would make things a lot easier.
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2015-07-02, 15:28:32
Reply #4
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona Sun intensity override
this is still something we really do not want to do, sorry
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Rendering is magic.
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Feature Requests
[Max] Resolved Feature Requests
Corona Sun intensity override