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[Max] Resolved Feature Requests / Re: Multi texture support
« on: 2013-07-10, 21:22:13 »
I don't understand what you mean by the material ID mode requiring actual different materials...
Either I'm doing something wrong, or MultiTexture doesn't work properly.
I always get one texture on all floorboards made with the handy FloorGenerator script (though when I switch to scanline or V-Ray it does work).
I have absolutely no idea about the complexity of this thing and I don't know if I should address you to add support for Multitexture or the makers of MultiTexture to add support for Corona, but IF it's not difficult to implement, I think it would be great to be able to use MultiTexture in Corona, as it's a very popular and useful map (especially when paired with FloorGenerator).
As for the BerconTile mode - it works with the BerconTile plugin, which makes it easy to generate realistic maps for ceramic tiles and the like (much more powerful than the simplistic "tile" map native to Max).
Keep up the great work!
Michal
Either I'm doing something wrong, or MultiTexture doesn't work properly.
I always get one texture on all floorboards made with the handy FloorGenerator script (though when I switch to scanline or V-Ray it does work).
I have absolutely no idea about the complexity of this thing and I don't know if I should address you to add support for Multitexture or the makers of MultiTexture to add support for Corona, but IF it's not difficult to implement, I think it would be great to be able to use MultiTexture in Corona, as it's a very popular and useful map (especially when paired with FloorGenerator).
As for the BerconTile mode - it works with the BerconTile plugin, which makes it easy to generate realistic maps for ceramic tiles and the like (much more powerful than the simplistic "tile" map native to Max).
Keep up the great work!
Michal