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Messages - tmsfischer

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16
Same error here !
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)

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OK   
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Corona 1.7 im using.
Any idea how to solve?

17
SURE! THANKS!

18
I See, but i think i give a try, upgrades are always better!
Thank you very much!

19
And what if i have my scene (so made in 1.2.1) , and i upgrade to 1.3 by myself. By upgrading, does it change anything in the render result?
Should i change something ( like when i upgraded to 1.2.1 and opened an old file,  i had problems with the old version sun, so i had to change it ... )  ?
'cause if not, i am up to upgrade of course  (even rebusfarm, i checked they support now! ) :)
Thanks!

20
Here is the image attached, with pt+pt with no diplace...

21
Why not 1.3? Because i just ask rebusfarm last week if they support 1.3 and they said just from this week so as i was afraid i didn't want to take risk .. :)

pt+pt is rendering now with no displacement, but for the moment seems everything ok....
i send the view in a  few minutes...

22
My corona version is 1.2.1

I disable displacement and try PT+ PT now ( is pt+pt flicker-free in active animation?...)
I let you know,

Thank you !

23
Hi Maru,

-no complex fresnel plugin, no siger materials.
-displacement just on small planes (there are 3 of them... )

I already tried with PT + HD cache, but not yet PT+PT...
BUT
the problem is that its completely random, i mean,
-i rendered on rebus farm all 200 frames first( yesterday )
-came home, checked the results and frame n°14 , 19, 20, 22 etc...fourteen frames bugged
-so than i re-render only the bugged frames  on my computer yesterday night
-this morning, checked the results, still 2 frames bugged ( but the others are OKAY! )
- so than rerendered these 2 again with HD cache, and everithing is okay ( except for every ex-bugged frame are flickering now....)

24
And yes, i was using DR (on rebusfarm...) but no boolean mesh in the scene, and not even displacement ( only on soil in the small vases.... )
but bad geometry, what can it be? i think everything is proper, box, cylinder or line based models most of them, some trees and plants from evermotion but nothing too complicated...

25
No, i didn't pre-render HDCache, and didn't set to load from file, it's on "calculate from scratch", UHD, animation preset , so for each frame...
any idea?

26
Hi guys,

I have a biiig problem. I'm working on an animation project, and just rendered 200 frames out of it with UHD cache, animtaion (flicker free ) preset ( 'cause i have trees, naps, lights moving in the scene ) and i have got totally randomly thirteen frames ( of the 200 ) which came out black, or almost black - see attached...
I have tried to render one frame with HD cache, and got no problem(but cannot re-render all with HD cache, cause flickering...)

Have you ever seen this? What can be the problem?
Thanks in advance!

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