Author Topic: UVW Randomizer bug when using Cubic mapping  (Read 497 times)

2024-03-21, 11:05:38

katzenwaffe

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When using Cubic-mapping on material tag, UVW randomizer does not work as intended if bitmap is in CoronaBitmap-shader. If native c4d-shader it works. But we all wanna use CoronaBitmap since we wanna save our RAM.

Right cube has native bitmap in UVW randomizer.
Left cube has CoronaBitmap in UVW randomizer.

Please fix this :)

Corona version 11
Build timestamp • Nov 29 2023 19:48:40



Link to sample project: https://www.dropbox.com/t/5UYIw83UMN7xEIMb

2024-03-27, 13:12:02
Reply #1

Beanzvision

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Hi thanks for letting us know, we have it logged and will investigate it further.
https://jira-chaos.atlassian.net/browse/CC4D-682
« Last Edit: 2024-03-27, 14:59:34 by Beanzvision »
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