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Messages - ECBworks

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I'm making renders for light and I just wanted to know if there was a simpler solution to what I do.

I used 3 light sources for this spotlight.

1- a light material behind the glass lens that lights up all that is behind the lens, including the lens.
2- a corona light circle just before the lens to light up the lens holder only
3- the corona light with an ies file and that occludes the lights just under the spotlight module.

For some reason I get some noise in the scene from light sources that are exclusive the objects
I was thinking to put a corona compositing tag to the lens holder to remove reflections, you think it could help reduce the noise?

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Do the changes literally happen every time you render, no matter what, or did you apply other changes to the scene, like adding/removing objects and/or changing the order of objects in the object manager?

Hi, I recently posted the same problem. You can bypass this problem by always putting the object affected by uvw randomizer that you want in top of the object manager, the object below it wont affect it. Not a perfect solution but at least there's not too much change to do in my animation.

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[C4D] I need help! / Re: UVW randomizer
« on: 2020-02-21, 16:48:38 »
Hi,
I found a solution to my problem, uvw randomizer and c4d variation shader shares this same problem :
those two shader are affected by objects appearing and disappearing that are on top in the object manager list (including particles).
if you place object with visibility that goes on and off at the end of the list you're fine.
It's not the best solution... hope someone fix this issue.

found my awnser in this post : https://www.c4dcafe.com/ipb/forums/topic/92435-r17-new-variation-shader-changes-colour-randomly-bug/

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[C4D] I need help! / Re: UVW randomizer
« on: 2020-02-14, 18:09:55 »
Hi, I falled into another problem while using uvw randomizer. I'm using it in an animation and it looks like the pattern is changing. Maybe the seed is interacting with other event in the scene, it's a bit strange. Is there a way to ''bake'' the UVW randomizer. Ty.

here's a sequence that shows it.
https://vimeo.com/388004592/1807acd1af

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