Recent Posts

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hey mate - im using max 24 with the last official corona release.

hi team - im still getting that issue when in IR mode, the IR keeps in this motion UNTIL i click off screen (ie another window program) and then IR resumes.  It seems to be with forest pack objects.

Hi, which version of 3ds Max are you using? I am asking this question because we had some similar reports in the past and it always happened with 3ds Max 2022. If you are using this version, one solution would be to update to a newer one.
Also, did it start happening only after you installed a daily build? It never happens with Corona 11 HF2?
Other than that, I can only recommend submitting a new support ticket and sharing the scene with us: https://support.chaos.com/hc/en-us/requests/new
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[C4D] I need help! / Instances with Decals. Problem
« Last post by wardy_mk on Today at 12:01:17 »
Hello. I've recently noticed that when I have an object that involves a decal if I make an instance of it, the decal will not render. it's clearly in the structure of the model and it's even in the wireframe preview but it doesn't render out.

Is this a known bug? Am I doing something wrong?

See below for screenshots of details.
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Gallery / Brick House - Different lights
« Last post by MICHAŁ ŁACH on Today at 11:38:06 »
Brick House - Different lights

Visualizations of a real project brick house are my practice of improving my skills to the highest possible level of photorealism and conveying the atmosphere of different weather and light. Everything was created with 3ds max + Corona Renderer.

The rest of visualizations is on my behance profile: https://www.behance.net/Michal_Lach

I hope you like them!
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[C4D] General Discussion / Re: C4D 2024.4 Particles
« Last post by davetwo on Today at 11:18:02 »
And before you say Redshift, I like to have the ability to render a complete scene in one renderer instead of doing multiple passes and compositing in post.
Can you explain whet you mean here? Just curious
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Yes, there were multiple performance-related fixes between Corona 9 and 11. I have the same suggestion as in the other thread:

Please update to Corona 11 Hotfix 2 - https://corona-renderer.com/download
Then test your case, and if you are still observing any issue, submit a new ticket at https://support.chaos.com/hc/en-us/requests/new
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[Max] I need help! / Re: Corona render selected objects is terrible
« Last post by maru on Today at 10:56:00 »
Hi, yes, there were improvements to this in V10 and V11:

From V10 changelog:
Improved performance when rendering with masks
In cases where the user includes just a small object and the rest of the scene is not rendered we get up to 600% speedup. In non extreme cases it leads to around a 10% speedup

From V11 changelog:
Bucket rendering - improved decision when to revert to random pixel rendering based on render regions and rendering mask.

My suggestion is to update to Corona 11 Hotfix 2 - https://corona-renderer.com/download
Then test your case, and if you are still observing a slowdown, submit a new ticket at https://support.chaos.com/hc/en-us/requests/new
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[C4D] I need help! / Re: Multishader multipass masks?
« Last post by TeoRossi93 on Today at 10:02:52 »
Hi there, this should work. Here's another sample scene. I have my objects in the cloner, each object has a comp tag with it's own object ID, a material using the mutli-shader (set to object ID) and then two masks in the multipass settings. Each mask also has Object ID enabled. If this works for you, maybe this can be applied to your scene as well?
Hey Bengamin, unluckily I can't do like this. I must keep the animation setup as I did since in my scene there's a lot of stuff going on and I should keep the rig as you saw in my file...
What Stefan suggests would be great tbh
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hi team - im still getting that issue when in IR mode, the IR keeps in this motion UNTIL i click off screen (ie another window program) and then IR resumes.  It seems to be with forest pack objects.

Hi, which version of 3ds Max are you using? I am asking this question because we had some similar reports in the past and it always happened with 3ds Max 2022. If you are using this version, one solution would be to update to a newer one.
Also, did it start happening only after you installed a daily build? It never happens with Corona 11 HF2?
Other than that, I can only recommend submitting a new support ticket and sharing the scene with us: https://support.chaos.com/hc/en-us/requests/new
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Thanks, your scene updates for me in the camera tag. I'm discussing it now with the devs so we will see what might be happening here.
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Hi Ben,

I changed the setting, but it didn't change the result, see the video in the attachment.
A question for everyone reading this. Am I the only one with this problem?
I'm also attaching my start file and my layout. Maybe the error is somewhere here?

greetings tiglat
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