Author Topic: Ask for help with reflection problem of glass material  (Read 2262 times)

2022-12-15, 03:23:57
Reply #15

15845646656@163.com

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to represent image realistically, you must take into account all phenomena that occurs IRL
no glass is perfect - it's imperfections and medium/vol. properties that characterize half of it , other half being the environment (could use better one, more dynamic to get a play w/ caustics)

here's a bit leveled up to get you going further... you can also add roughness/dirt, turn on dispersion, change env...

Thanks for the help

2022-12-15, 03:24:18
Reply #16

15845646656@163.com

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And if all else (modifiers) fail, just poly-modelling it usually fixes all the errors, but it takes a bit more time :)

Thanks for the help