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[Max] I need help! / Volumetric grid: flicker in animation
« on: 2024-11-05, 17:59:53 »
I have an issue when rendering an animation with Corona volume grid objects. They flicker over time in the rendered result. The vdb file does not contain any animation.
I rendered the animation with Path tracing as the primary solver and secondary solver and I rendered it with Path tracing and UHD cache (with a pre-calculated cache (every 5 frames). In both cases it flickers.
The lights Samples Multiplier has a value of 8.0
There is no material assigned to the clouds. The shading settings can be found in the attachment.
Any help would be welcome.
edit: every frame is rendered with 20 passes
I rendered the animation with Path tracing as the primary solver and secondary solver and I rendered it with Path tracing and UHD cache (with a pre-calculated cache (every 5 frames). In both cases it flickers.
The lights Samples Multiplier has a value of 8.0
There is no material assigned to the clouds. The shading settings can be found in the attachment.
Any help would be welcome.
edit: every frame is rendered with 20 passes