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[Max] I need help! / Something to randomize uv maps!
« on: 2016-10-18, 08:47:05 »
Do you guys know a good script (3ds max) that could be used to randomize the position of the texture in my uv maps? Could be useful to make dirt maps more random on a bunch of similar objects.
I've tried 2-3 scripts that could offset the texture but they lacked options imo. There must be something out there more efficient, even if I need to buy it. Thanks!
I've tried 2-3 scripts that could offset the texture but they lacked options imo. There must be something out there more efficient, even if I need to buy it. Thanks!