Author Topic: VFB: size for IR, measuring pixels, saving post and lightmix  (Read 1503 times)

2017-07-01, 23:22:37

Alex Abarca

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With the upmost respect...


1. Force interactive VFB to a user specificied size, its annoying when it jumps up to random sizes and hard to control when its renderings because of the CPU resources.
2. Apply a way to measure pixels in the VFB so if you want to do a blow up of a section and know the size.
3.Save all parameters in VFB POST and LIGHTMIX
« Last Edit: 2018-10-19, 14:01:37 by maru »

2017-07-03, 14:44:45
Reply #1

maru

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Can you explain point 3? Saving post processing and LightMix presets is already supported, but I guess you means something slightly different.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-10-19, 14:00:43
Reply #2

maru

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1 is implemented.
2 and 3 are not clear and there is no response.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us