Author Topic: Reeded/Currogated Glass Material  (Read 2361 times)

2020-05-14, 18:00:13

albionznl

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Hi everyone,

Im new in Corona and i am trying to replicate this material (reed glass) but until now i cant do it, can anyone show me how ?

Thanks in advance

2020-05-14, 18:42:52
Reply #1

marchik

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all you need to do is to create proper geometry or bump map/normal bump map to imitate this geometry and play with refraction glossiness parameter

2020-05-14, 21:49:54
Reply #2

albionznl

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all you need to do is to create proper geometry or bump map/normal bump map to imitate this geometry and play with refraction glossiness parameter

im trying that but the result is a 'cheap' version and not really realistic,maybe its my skills but thanks for the answer

2020-05-18, 06:37:13
Reply #3

leon51

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Yes, marchik is right. Best bet is to create it with geometry. You need to create a shape like the attached and extrude. I created it with circles and a rectangle.

2020-05-19, 10:58:52
Reply #4

cjwidd

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the appearance of glass is always going to be pretty heavily dependent on the manner in which it is illuminated, not to mention the reflections. I wouldn't write off the material before you are sure the lighting / reflections are appropriate.