Author Topic: VFB postprocessing - exclude background and/or objects?  (Read 1993 times)

2014-04-30, 09:27:49

pokoy

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Not sure if this has been requested.

I often have to integrate CG content into an existing photo and while the VFB postprocessing stuff is great, it would be even better if you could exclude background and/or objects from post processing.
Once there's a shadow catcher material available, the workflow will probably be to render against a screen mapped ground plane, so having the option to exclude that object would be necessary to be able to judge if the CG content is matching the backplate.

2014-04-30, 10:04:29
Reply #1

Ondra

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put your background map into corona tex output texture and check the checkbox
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-04-30, 12:13:19
Reply #2

pokoy

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Seems like an easy solution :)

Thanks!

2014-04-30, 12:21:09
Reply #3

Ludvik Koutny

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