Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: pokoy on 2014-04-30, 09:27:49

Title: VFB postprocessing - exclude background and/or objects?
Post by: pokoy on 2014-04-30, 09:27:49
Not sure if this has been requested.

I often have to integrate CG content into an existing photo and while the VFB postprocessing stuff is great, it would be even better if you could exclude background and/or objects from post processing.
Once there's a shadow catcher material available, the workflow will probably be to render against a screen mapped ground plane, so having the option to exclude that object would be necessary to be able to judge if the CG content is matching the backplate.
Title: Re: VFB postprocessing - exclude background and/or objects?
Post by: Ondra on 2014-04-30, 10:04:29
put your background map into corona tex output texture and check the checkbox
Title: Re: VFB postprocessing - exclude background and/or objects?
Post by: pokoy on 2014-04-30, 12:13:19
Seems like an easy solution :)

Thanks!
Title: Re: VFB postprocessing - exclude background and/or objects?
Post by: Ludvik Koutny on 2014-04-30, 12:21:09
The texture is actually called CoronaMapOutput ;)