Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: pokoy on 2014-04-30, 09:27:49
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Not sure if this has been requested.
I often have to integrate CG content into an existing photo and while the VFB postprocessing stuff is great, it would be even better if you could exclude background and/or objects from post processing.
Once there's a shadow catcher material available, the workflow will probably be to render against a screen mapped ground plane, so having the option to exclude that object would be necessary to be able to judge if the CG content is matching the backplate.
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put your background map into corona tex output texture and check the checkbox
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Seems like an easy solution :)
Thanks!
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The texture is actually called CoronaMapOutput ;)