Hello there:)
I`m just trying to move from vray to Corona, but I stucked with this strange glass problem. I have some bottles that I need to render. Light setup is straight forward:
back light with some gradient
strong left light with gradient
right weaker light with some gradient
And there goes my bottles with very strange double reflections, that looks very weird. Can you give me a hint, what to do to make this glass look more clear?
I want to put inside this bottles some liquid, but when I do that, number of reflections increases and all is looking more and more strange...