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Topics - BardhylM

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[Max] Resolved Bugs / Some Bugs in the released Corona 10
« on: 2023-07-12, 20:21:49 »
Just wanted to share a few problems I came across while in the new Corona 10 version.
- First is not a bug probably just more of a problem in workflow and I do not know if this was always the case (as we couldn't use the camera inside volumes) but with camera clipping turned on, the box that is with a volume material if it is being clipped the fog completely disappears. I know that a box clipped would be an open geometry, but isn't the volume material supposed to be working different in this matter.
- Tried giving the camera a physical size other than 0 (the new option) and the VFB just stops working. This happens while the camera clipping is on and also off, does not matter I think. Just in a new scene, create a plane and a teapot, a sun with sky to light the scene and add a camera from the view. If I go to the camera settings and add a value to camera physical size, I can not work in Interactive render anymore.
- A minor thing in VFB, when you save a view in history panel and want to compare with the new changed image, with the "Show with original postprocessing" on it does not actually show the bloom in saved image.
I'm on 3ds Max 2024 and Corona 10 released version.

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              - THE 22ND GNEISS ROAD-

-A 3d recreation of Simon Stålenhags 2d Illustration.







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Gallery / Green Wood Interior
« on: 2023-01-05, 11:22:20 »
GREEN WOOD ROOM

A personal design of an interior with a midcentury modern style and minimal design furniture.















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Gallery / The Beginnings of a New Winter
« on: 2022-11-03, 13:57:41 »
 -Witnessing the flash of a new winter, not the kind we expect. At least it creates a nice sunset going out!

Just a simple doodle messing around, done with Kitbash 3d models to test atmospherics and simple lights for mood.

https://vimeo.com/766875811

P.S. Why are Vimeo links not working?

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Gallery / The Diving Platform
« on: 2022-10-12, 11:39:53 »
 - It started as a test of volumetrics in Corona, and turned kinda fun trying different lighting setups and tonemapping options for the scene.
The materials of the repeating scene are all procedural, which was enjoying process in making in its self. No HDRI were used, just native corona lights.
Kind of boring, kind of simple, just like the fog.

https://player.vimeo.com/video/759424147?h=1d24761398

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Gallery / Hybrid Community Center
« on: 2021-01-29, 13:27:09 »
Hey everyone, hope you are doing fine!

Just wanted to share my latest project that I did it in Corona, and hope you find something at least attracting :).
It was done just for my personal enjoyment and rather designing exercise.
The whole architecture part is my design and everything is modeled also by me, except for the exposed sculptures under glass domes and the pottery on the tables.

Here is the Behance link to view some more images:
https://www.behance.net/gallery/112419795/Hybrid-Community-Center

Hope you like it!

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Gallery / Hallway
« on: 2016-02-20, 00:16:57 »
Greetings everyone,

I wanted to share my first project in Corona. This is just a fun project i made to test the renderer.
Cheers,



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