Author Topic: Displacement bug in alpha 5 RC1  (Read 16317 times)

2013-06-04, 07:34:22

Chakib

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Hi guys,

I was testing the new Apha 5 RC1 ( thanks to keymaster ) legacy build, and i've found this bug :

Displacement doesn't work good in Alpha 5 rc1.

Here is a test with Alpha 4 :




and here is the  Alpha 5 result :




The Displacement map  is combined with a simple Color Correction map.

« Last Edit: 2013-06-04, 22:27:13 by Chakib »

2013-06-04, 11:19:44
Reply #1

Polymax

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And if you try without a color correction map?
Corona - the best rendering solution!

2013-06-04, 11:24:32
Reply #2

Ondra

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Can you upload me the scene?
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2013-06-04, 19:36:11
Reply #3

Chakib

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2013-06-04, 20:07:29
Reply #4

Polymax

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Indeed, the displacement does not work!
Corona - the best rendering solution!

2013-06-04, 21:30:18
Reply #5

Tom Zamorin

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Yes, at all does not work displace map in material, corona does not see map.
Such situation both with usual bitmap and with coronaNormal.

2013-06-04, 22:05:22
Reply #6

kumodot

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Yes, i was doing my Pacman candy scene (wip gallery) and i was using displacement and V4, no problems, then i switched to V5 RC1 and the render seems strange... I had to use displace modifier and remodel part of my model to use it, and drop from using the displacement on shader. :(

   
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2013-06-04, 22:13:58
Reply #7

Tom Zamorin

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Result: if to take a scene in which already was displace map in material, and render in A5rc1,
That is simple not correct display displacement.
But if to create a new scene at once in A5rc1 displacement it is not displayed absolutely, an absolute zero.

2013-06-04, 22:46:41
Reply #8

Ondra

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I should have the displacement problem fixed, try the new assert in _2013 folder
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-04, 23:18:27
Reply #9

Tom Zamorin

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no for me

2013-06-04, 23:26:38
Reply #10

Ondra

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Can you send the scene?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-04, 23:31:37
Reply #11

Tom Zamorin

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Ondřej, see e-mail.

2013-06-04, 23:53:24
Reply #12

Ondra

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Ondřej, see e-mail.

There is one global switch to disable/enable displacement in the common render settings dialog (under resolution etc.). You had it unchecked, hence all displacement was disabled.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-05, 00:02:23
Reply #13

Tom Zamorin

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AHAHA! Ondra has reduced all from mind release A5)))

ps. Polymax, now you are glad??? :)

work fine, thanks Ondra!
« Last Edit: 2013-06-05, 00:07:41 by Tom Zamorin »

2013-06-05, 00:38:46
Reply #14

relox

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Hi everyone,i know this isnt the topic to talk about but i like to know if in this release of alpha v5 will come a new option of keep continuity on displacement map like in vray or near in the future?, since im having some problems with displacement corona v4 i attached a pic of the settings i use and the map. thanks a lot keymaster for such a wonderful render engine.