It's pretty cool :) Maybe it could be better some additional details on the wrinkles seen on the front and also textures that would give it a little more worn look cause the leather really looks just too perfect to me. And also the material on the pillow looks a little weird. But still very nice and good modeling work, did you use only max and traditional poly-modeling or did you sculpt out stuff using zbrush/mudbox? Overall I'm curious how much time you spent modeling this cause I'm experimenting doing all sorts of models using just sculpting and in the end it's so far the same/slooow process (timewise...)
Hi lacilaci glad you like it, i agree with your remarks i didn't use zbrush for that one to bring out the wrinkles and the pillows are just speed stuff ive added to the sofa.
It was done only with poly modelling in max in about if i remember well 4 hours, i've started it by using a simple box and extrude the curved side of the sofa by spline and i've inverse the edges to extrude them to have that nice look, the more time you give it the more it looks correct, sometimes i spend a whole day for one sofa ( zbrush + marvelous designer are used+ revising it in max so you can imagine the tweaks and tests etc )