Author Topic: Skin shader  (Read 35603 times)

2013-05-20, 14:40:52
Reply #15

yolao

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I'll just try to make it the arnold way after the next alpha (no fakes, maximum simplicity). I hope it will work ;).

please can you tell me what`s the status of this?. Not having an skin shader is the only thing that keep me away for me using this great app entirely for all my render needs.

2013-05-20, 15:47:53
Reply #16

Ondra

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closest date it could be done is at the end of the summer
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-21, 02:41:11
Reply #17

yolao

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closest date it could be done is at the end of the summer

Great, thanks Ondra.

2013-06-13, 17:59:44
Reply #18

michsaporito

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Hi! where I can found Daniel Craig head 3D model for my experiment with subscattering in Corona Render?
I try with translucent material in Corona...

2013-06-13, 18:34:44
Reply #19

Ondra

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holy fuck thats scary :D
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-13, 23:26:52
Reply #20

michsaporito

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holy fuck thats scary :D
Yes brother..A translucent Zombie ;)

2013-07-04, 21:59:21
Reply #21

mike_kennedy

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That looks good! :) Would you mind sharing the shader setup?
I am doing a character right now...could you a few tips if you are willing!

2013-08-06, 17:01:07
Reply #22

Bigguns

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it's not looking good at all lol..

Keymaster: How is it the development of that skin and hair shader, I can't wait to testit :)  If you need me to do render test before it's release I would be glad to help :)


2013-08-06, 17:34:03
Reply #23

Ondra

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I have not started, and I will do at least DR and interactive rendering first
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-08-06, 22:19:02
Reply #24

Bigguns

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ha ok. Can't wait to see your implementation, I'm sure it will be awesome :)  and I can't wait to test it on some characters :)
« Last Edit: 2013-08-06, 23:11:35 by Bigguns »

2014-01-06, 16:27:28
Reply #25

Bigguns

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Hi Keymaster, how is going that skin shader ? Did you started it yet, if you want someone to test it out i'm your man! :)

2014-01-06, 16:56:36
Reply #26

Ondra

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It will still take a long time, you need to keep waiting ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-06, 21:00:13
Reply #27

Bigguns

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Believe me, it's the most important shader ( and feature to me haha ) that corona need right now, and to make it more used and know by other :) for architecture it's already super good, but cannot do any character stuff or cartoon stuff etc..
I'm sure your skin shader will be a good one, can't wait to try it! We need also after a hair shader for character creation :)

2014-01-06, 22:20:42
Reply #28

poko

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I'll just try to make it the arnold way after the next alpha (no fakes, maximum simplicity). I hope it will work ;).

Great news:)

2014-02-02, 14:53:29
Reply #29

yolao

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Believe me, it's the most important shader ( and feature to me haha ) that corona need right now, and to make it more used and know by other :) for architecture it's already super good, but cannot do any character stuff or cartoon stuff etc..
I'm sure your skin shader will be a good one, can't wait to try it! We need also after a hair shader for character creation :)

It is the most important feature for me as well that i`m waiting in corona.