Author Topic: Bed Wip  (Read 5442 times)

2013-08-20, 21:12:10

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile
Hi guys, here is a wip of a Bed model for my next interior bedroom scene,

It's entirely done by me using max,zbrush and Marvelous and it's pretty high poly model.

I've used Corona because i saw it handles great  big renders and dense models,

This render test took about 3h30 for 3K res with my core2quad q6600 2,8ghz oc ( yeah the slow one :s )

Post added

« Last Edit: 2013-08-20, 21:14:24 by Chakib »

2013-08-20, 21:22:18
Reply #1

Polymax

  • Active Users
  • **
  • Posts: 830
  • CG Generalist
    • View Profile
    • maxkagirov.com
Very good!!!
And bump work very well ;)
Corona - the best rendering solution!

2013-08-21, 00:17:57
Reply #2

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile
Very good!!!
And bump work very well ;)

Thanks polymax !

Yeah it does work just fine now.

2013-08-21, 09:56:10
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12764
  • Marcin
    • View Profile
What a cute little bed. ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-08-21, 14:17:10
Reply #4

racoonart

  • Active Users
  • **
  • Posts: 1446
    • View Profile
    • racoon-artworks
Just coming back from gamescom - feet hurt, head feels squishy and I wish I had such a comfy looking bed as you did here. Would like to dig my head into this lovely soft pillow and take a long nap....   if only it would not look like 10 cm long :D
Any sufficiently advanced bug is indistinguishable from a feature.

2013-08-21, 19:50:26
Reply #5

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile
haha thanks guys !

yes it looks like a little tiny cute bed maybe because of the hdri background, but it's in realworld size, when i'll finish it i'll add it in a nice interior scene.

2013-08-21, 21:52:18
Reply #6

Sovcat

  • Guest
MD for the cloth right?
Very nice indeed!

2013-08-22, 02:34:33
Reply #7

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile
MD for the cloth right?
Very nice indeed!

Yes it's MD, thanks

2013-09-26, 12:10:41
Reply #8

zhangjx511

  • Active Users
  • **
  • Posts: 54
    • View Profile
Small but very delicate kind of cute, detail a lot, I like it. Sorry, the wrong language, I was in China with the translation, hope that understanding

2013-09-26, 13:28:43
Reply #9

hglr123

  • Active Users
  • **
  • Posts: 113
    • View Profile
Very nice :)

2013-09-26, 14:46:06
Reply #10

Juraj

  • Active Users
  • **
  • Posts: 4761
    • View Profile
    • studio website
Hi Chakib, do you use Zbrush for Z-Remesher to optimize polycount ?

I've recently incorporated one more step with Zbrush R6 to get rid of some imperfections from MD and optimaze bit further, the new Q-Remesher. It retopologises the mesh into super clean quads, efficiently smoothing all errors from MD, and then I get back the MD UVs using 3dsMax "Projection" modifier (it's just 2 clicks !). Then if necessary, I use Z-Remesher. Using this technique, you can then sculpt additional detail in Zbrush ( I do so using SurfaceMimic e-shops displacement maps).

It takes few more minutes but brings out tons of new opportunities.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!