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Messages - Dervish

Pages: 1 ... 5 6 [7]
91
[Max] Resolved Bugs / out put size vertical crash.
« on: 2014-01-04, 18:00:06 »
Hello.

Not sure if this has happened before and could not find it in the search function. However, 3dsmax 2012 64bit seems to crash when I try to render files that have a higher height then width. Even playing with the render settings and rendering a normal HD image seems fine most of the time, though in some instances even that has crashed during testing.
( for Images above 2k.) The file takes around 5gig while rendering and my machine spec has 16gig.



It renders fine on 800x600.



Thanks for any advice. :)

92
[Max] General Discussion / Re: HDRI in corona help plz.
« on: 2013-12-26, 02:18:57 »
http://forum.corona-renderer.com/index.php/topic,2018.30.html

page 5.

Change contrast of the HDRI in the gamma output within the Vrayhdri parameter

lower the number, the more contrast and harsher the shadows.

93
Gallery / Re: Avan`s gallery
« on: 2013-12-26, 02:08:08 »
nice work, however you should have spent more time on the books. Some of the yellows and repetitiveness of the book covers distracts from the other parts you worked on.

94
Off-Topic / Re: Counterstrike: Global offensive
« on: 2013-12-25, 04:29:45 »
once corona is done, lets all make Quake 5 :)

95
Off-Topic / Re: Merry Christmas!
« on: 2013-12-25, 04:28:48 »
according to some its merry http://en.wikipedia.org/wiki/Saturnalia :)

96
Gallery / Re: ddh's gallery
« on: 2013-12-24, 13:39:58 »
that chair is really realistic. How long did it take to render? may i ask?

97
Gallery / Re: Merry Christmas! (first corona render)
« on: 2013-12-24, 13:38:42 »
great image and it has a nice mood. :)

98
Gallery / Re: Merry Christmas!
« on: 2013-12-24, 13:37:45 »
you too, very nice work. :)

99
Gallery / Re: Converter Script Test
« on: 2013-12-14, 23:40:28 »
ahh okay thanks. :)

100
Gallery / Re: Converter Script Test
« on: 2013-12-14, 22:24:35 »
Not sure if this has been discussed, however when I do a vray conversion to corona, Only some materials Fresnel IOR on the reflection tab go to 999. ( possibly Glass, as I normally set it to 1.517 ), though I cannot always tell*, as my MTL tabs just show red, probably due to having it set it to vray on startup.

* ( current scene has 5 different glass mtl's and other mtls, and my naming of them is usually fsfsffleef ) :)

Thanks, still a cool script.

101
Gallery / Re: Neoclassic office building
« on: 2013-12-12, 22:21:09 »
Great well done, feels very real and would work as a viz image , added with some post, feels way to clean.

I am currently working on  a huge scene and lets say, I have had it with it, but cant test corona zoro until its done, bleh.

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