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Messages - Dervish

Pages: 1 2 [3] 4 5 ... 7
31
Gallery / Re: Ronen beckerman MS house
« on: 2014-04-01, 00:35:16 »
That Vignetting is too strong on the left. Tone it down and rocks needs some displacement or bump.

32
Gallery / Re: Black and Gold
« on: 2014-04-01, 00:33:58 »
awesome work.

What I like the most : Black velvet and the floor.

Great ornaments too, pain in the butt to model or sculpt.

Well done.

33
Gallery / Re: ArchViz animation of city building
« on: 2014-03-28, 16:55:31 »
Great animations fobus, the building in some shots looks very real. I liked how the lights switched on/off and the change of food plates on the table. Cool idea.

34
Gallery / Re: Corona render sketchbook
« on: 2014-03-28, 16:54:10 »
nice models, the eyes suit them well.

35
Work in Progress/Tests / Re: Big scene light problem
« on: 2014-03-28, 16:53:18 »
delete the light source and place a new one?

looks like some kind of super high displacement.

36
Off-Topic / Re: Hello processing tutorial
« on: 2014-03-23, 13:31:45 »
You don;t need to hypnotize us, we KNOW corona is the shizzle! :)

37
Off-Topic / Re: Have to see!
« on: 2014-03-21, 16:25:04 »
it is really good.

I wonder if those models are zbrush!, or possibly simple models with good textures. :)

38
Gallery / Re: SHD, c'mon
« on: 2014-03-20, 06:10:12 »
Reminds me of watermelons!. Good concept.

39
Gallery / Re: My first images...
« on: 2014-03-20, 06:09:31 »
I like those animal accessories.

40
Work in Progress/Tests / Re: 25k texture test with Corona V5
« on: 2014-03-20, 06:05:35 »
I like the details, gives me some ideas. :)

Is the 25k texture a UVW unwrap or just a 25kx25k tiled?

Just wondering, what the usages would be for. I have used 8k, tiled and unwrapped, both as Jpeg and PNG, but they caused ram issues. thanks

41
Gallery / Re: Exterior staircase render with Corona A6
« on: 2014-03-20, 06:00:52 »
I second that, too much burn in post has created that alien green.

Still a good image.

42
Gallery / Re: Craftsman Gig
« on: 2014-03-20, 05:56:08 »
Nice work Alex. My Comment would be, the garage wooden doors, they seem either to strong or feels to large. :)

43
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-03-18, 12:59:11 »
Thanks Ondra and the TEAM!.

Already looks great and seems faster too.

Btw I am interested in this Albedo element, does any object that come out as RED, mean it has an incorrect Albedo?, if so, Glass seems to fall in to it?

44
[Max] I need help! / Re: More Materials
« on: 2014-03-16, 16:10:17 »
Do not discard them, just overwrite them by dragging another MTL and rename.

And if you have more then 24 MTL's, to see them all like ( pokemon )  open up your slate MTL editor, go to MATERIAL then click GET ALL SCENE MATERIALS.

45
Gallery / Re: interior test_by magicbox
« on: 2014-03-15, 19:10:14 »
side not : and where do you guys think BBB3 gets his inspiration and views from????. :)

Clue : try Google images.

 These kind of compositions existed way before arch vis artists used them.

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