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General CG Discussion / Nice solution for tileable texture generation
« on: 2023-06-02, 14:47:32 »
Preserving the autocovariance of texture tilings using importance sampling.
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I really like your lighting in daylight interior scenes. Clean colours and perfect directional light, congrats!Thanks!
Hmm, I am not able to reproduce this in V8. Would one of you be kind enough to record a short vid of this happening? Thanks in advance :)Hello Beanzvision