Hi, relevantly new user to Corona here.
I do a lot of cleanup work, and checking of imported, or other peoples models. Part of this process is checking for overlapping geometry that may cause issues once different textures are applied. I am wondering if there is a render pass in corona to help me see these overlapping, co-plainer, double faced geometry.
I usually do this in Vray using a Dirt map in tex pass, The resulting render shows overlapping geometry "grungy" compared to the good geo.
I am looking to transition from Vray to Corona (at work we have both) and the Corona AO map dosent behave in the same way. Is there another pass or texture type you could recommend to help identify problems with models?
appreciate your advice!