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Gallery / Re: Scirocco R @ Nurburgring 24h
« on: 2017-05-04, 11:35:46 »
Nice, Can I ask you that how you managed to get a noise free shot? How long did it take to render each scene?
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Amazing job!! Beautiful sculpture and great render!!The overall work is good but the sculpture is pre-made.
To be honest I never used curvature map, can you show some images how this works?For producing shots like this, you need to work out a proper curvature map alongside other textures:
Yes, it's possible to model that in 3ds max with polygons, although there also are other ways to do it.Thank you,
I suggest to create account on polycount forum and make it your second home ;] http://polycount.com/discussion/157205/how-u-model-dem-shapes-image-ripped
What was used to scatter them with no intersections?I used MassFX for this type of simulation.
This is simply nice...i love the plastic and rim shader mostly...the car paint itself might need more tweaking but nice clean render in general :)Thanks.