Author Topic: Living areas A101  (Read 2536 times)

2017-10-02, 09:15:33

gorkstudio

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Visualization Project of planned and existing development in Kommunarka. Perhaps one of the big projects we have realized in our studio. It was finished half a year ago, but we get permission to public it just now. The implementation of the project took one month.
Russian Federation, Moscow.

3ds max | corona | ps
Gork Studio | CG art visualisation | Architecture
Contact us: just@gork.me or skype kyrios_gorozhanin

2017-10-02, 09:33:49
Reply #1

sinjongthae

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Wow, that's huge. Can u share our pc spec information and software/plugins u used in this project?

2017-10-02, 09:39:38
Reply #2

gorkstudio

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Wow, that's huge. Can u share our pc spec information and software/plugins u used in this project?

Thank you!

We use stations with 64-128 gb ram.
max | corona | multiscatter | ps
Gork Studio | CG art visualisation | Architecture
Contact us: just@gork.me or skype kyrios_gorozhanin

2017-10-02, 12:02:48
Reply #3

Andreamacor

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Good work!

2017-10-05, 13:26:25
Reply #4

wilbertvandenbroek

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Really cool, at the moment we are working on a kind of similar shot at our studio but in a Caribbean setting.
What kind of tree model did you use? We are having problems with detailed trees looking good from close up, but crappy from an aerial perspective.

2017-10-06, 12:56:00
Reply #5

gorkstudio

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Quote
Really cool, at the moment we are working on a kind of similar shot at our studio but in a Caribbean setting.
What kind of tree model did you use? We are having problems with detailed trees looking good from close up, but crappy from an aerial perspective.
Thank you!

Usually we use trees from evermotion with our own settings of materials.

I guess your problem is in materials. It would be better to use materials with minimal amount of reflection and without refraction, but use layer translucency. You can also use trees with big crowns.
Gork Studio | CG art visualisation | Architecture
Contact us: just@gork.me or skype kyrios_gorozhanin