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[C4D] General Discussion / Re: Mirrored tiling is not available
« on: 2024-04-08, 08:31:36 »
The layer shader isn't needed here, in the Corona bitmap you can just use -100 in the U length.
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... Or you could connect it to a layer shader, add a transform filter and mirror it there.
Did something change in V12?
This definitely does not work in V11.1 - try and render....
It happens to me to all OSX machines. Every time I close C4D (at the end of the working day or similar) the C4D crashes..
Hi all,Hi, This was resolved with the latest V12 daily build.
I have the same issue, corona 11 (hotfix 1), c4d r24.111
it is very hard to work, tuninng each renderind from scratch
Can you do something about it ?
thanks !
A link to these whisky bottles ?https://blog.corona-renderer.com/whisky-galore-david-turfitts-work-in-cinema-4d/