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Messages - filipskrzat

Pages: 1 2 3 [4] 5
46
[Max] I need help! / Re: Displacement problems
« on: 2014-09-23, 20:59:45 »
thanks you all for your help :)

47
[Max] I need help! / Re: Displacement problems
« on: 2014-09-22, 22:04:40 »
where i can  adjust maximum mesh subdivision ;> ?

48
[Max] I need help! / Re: Displacement problems
« on: 2014-09-22, 19:24:27 »
so the more quad polys the easier for corona to generate displacement :) ?

49
[Max] I need help! / Re: Displacement problems
« on: 2014-09-21, 22:06:15 »
this is very simple mesh :( made of extruded box

50
[Max] I need help! / Displacement problems
« on: 2014-09-21, 18:46:10 »
Hey guys did anyone beside me had this issue with displacement ? :
- we 're using small tiled map on object. ( for example gravel )
- object is uvw mapped (planar mapping)
-displacement map and bump map are the same map.
- bump map works good, displacement doesn't -> corona dont see mapping modifier :(


51
[Max] General Discussion / Re: Experiment: Noise levels
« on: 2014-09-16, 20:50:35 »
#1 is less noisy

52
[Max] I need help! / Re: Bump map
« on: 2014-08-07, 19:20:52 »
show us some pictures :)!

53
select all lights via "select-> color range" on photoshop(usin wire color mask) , copy to new layer, filter->blur->gausian blur (layer on screen, duplicate if needed) :)


54
[Max] I need help! / Re: problem reflection
« on: 2014-07-17, 23:45:26 »
imho it's edge reflection and it's blurred

55
[Max] I need help! / Re: Can't get rid of fireflies
« on: 2014-07-17, 08:00:24 »
i dont exactly know how corona works, but in vray it would be "not enough samples" so render time would go high (only 3 small lights for complicated scene)

samples shot from light would bounce, bounce, bounce, then dissapear (you set number of bounces tho.) leaving you with noise.

56
Gallery / Re: ocean test
« on: 2014-07-14, 01:00:40 »
are they darker because are under water?

57
Gallery / Re: Kitchen
« on: 2014-07-13, 21:55:21 »
:)

58
Gallery / Re: Vegetation test
« on: 2014-07-13, 16:46:03 »
it looks like computer game with VERY good graphic :)

59
Gallery / Re: Kitchen
« on: 2014-07-12, 19:19:12 »
It's so sophisticated and complicated it needs to be stand-alone modifier, not "just a button" :D

60
Gallery / Re: Kitchen
« on: 2014-07-12, 14:52:24 »
Thank you :)

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