Author Topic: Tiled camera 360  (Read 1420 times)

2018-03-26, 12:00:04

bango74

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Hello, I'm trying to render a 360 view, but unfortunately I'm out of memory, so I thought to use the tiled room and divide the image into 4 tiles, but I'm having problems with the 360, as doing all the operations for dividing the 360 into four separate images always appears to me the whole image, does anyone know other solutions or procedures to solve my problem?
Thank you

2018-05-08, 08:51:32
Reply #1

Beanzvision

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What method did you use to try and create the 360? Are you using the projection override in the camera tag? What is your image output size/dpi?
Bengamin Jerrems l
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2018-05-08, 11:37:09
Reply #2

Eddoron

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tiled camera + (library) +HDRI mapped onto a HUGE sphere- Sphere excluded from and regular hdri sky for illumination/refl.