Chaos Corona for 3ds Max > [Max] I need help!
Converting 3ds Max standard materials to render in Corona
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prosthotoothist:
Hello everyone,
I just purchased and downloaded a male rigged character (CMan0002-M3-CS_STD.max) from AXYZ. It also included Mental Ray as well as V Ray files. I opened the Standard file and the materials show in the viewport set to the realistic view. I opened the Corona Converter v1.13 and "converted", at least I thought I did, to Corona materials and then rendered. I got the dreaded red "Unsupported mtl: DirectX Shader". What have I not done properly? Do I have to load all of the materials into the Materials Editor before converting them? Could someone please help me?
Thanks,
Tom
racoonart:
DirextX shaders are not supported by the converter. Try the mental ray or (probably better, the) Vray file. Those should convert fine.
prosthotoothist:
Thanks DeadClown.
Tom
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