Author Topic: Daily builds version 3  (Read 103214 times)

2018-08-20, 14:38:36
Reply #135

pokoy

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Looks like the material preview camera is orthogonal instead of perspective...

2018-08-20, 14:42:01
Reply #136

Nekrobul

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Kind'a look vrayish X_x
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2018-08-21, 01:41:35
Reply #137

snakebox

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I am having a great time with the daily build, the optix is oddly effective at low res animation previews i am doing, but the crashes when rendering, it just freezes after X time, is realllly annoying.

2018-08-21, 01:48:02
Reply #138

danio1011

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I am having a great time with the daily build, the optix is oddly effective at low res animation previews i am doing, but the crashes when rendering, it just freezes after X time, is realllly annoying.

Yes, I actually like the effect of Optix on foliage for early drafts :) but I had to downgrade because of constant crashes.

2018-08-21, 03:10:28
Reply #139

ihabkal

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I am having a great time with the daily build, the optix is oddly effective at low res animation previews i am doing, but the crashes when rendering, it just freezes after X time, is realllly annoying.
but to use in production for animations you need a good graphics card in every render node. How about a utility like the vray denoiser that denoises frames of animations that we can run after the fact and uses optics? that would make it usable for animations I think? and we won't have to drop 10 grands on cards...

2018-08-21, 07:29:28
Reply #140

longhard

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Corona Render 3 support vrayproxy?

2018-08-21, 10:45:57
Reply #141

cecofuli

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2018-08-22, 03:25:24
Reply #142

snakebox

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I am starting to be quite confident that it's the new light solver (experimental) that causes most of my crashes in rendering when leaving the render for hours. I'm sure the optix also has something to do with it, but turning them off I had a stable render overnight using the daily build. 

2018-08-22, 09:21:56
Reply #143

Ryuu

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I am starting to be quite confident that it's the new light solver (experimental) that causes most of my crashes in rendering when leaving the render for hours. I'm sure the optix also has something to do with it, but turning them off I had a stable render overnight using the daily build. 

Did you send us a minidump from any of the crashes? I don't see any mention of that anywhere in this topic, nor do I see any recent minidumps in the private uploader.

Whenever you encounter a crash, it is always very useful to send us the minidump and/or the exact steps to reproduce the crash (preferrably both). Without that it is extremely hard, if not impossible, for us to fix such bugs.

2018-08-22, 09:43:26
Reply #144

Nekrobul

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I am starting to be quite confident that it's the new light solver (experimental) that causes most of my crashes in rendering when leaving the render for hours. I'm sure the optix also has something to do with it, but turning them off I had a stable render overnight using the daily build. 

Did you send us a minidump from any of the crashes? I don't see any mention of that anywhere in this topic, nor do I see any recent minidumps in the private uploader.

Whenever you encounter a crash, it is always very useful to send us the minidump and/or the exact steps to reproduce the crash (preferrably both). Without that it is extremely hard, if not impossible, for us to fix such bugs.

Ryuu while you are here, have you found what caused crash in my minidump? I had both enabled new light solver and optix denoiser.
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2018-08-22, 10:50:41
Reply #145

Ryuu

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Ryuu while you are here, have you found what caused crash in my minidump? I had both enabled new light solver and optix denoiser.

Well, the good news is that this is not caused by optix. The bad news is that the crash is caused by the new light solver and all I can see is the final reason for the crash, but not how we got there. Does it crash all the time or just for a single scene? We should be able to find the real cause ourselves sooner or later, but it would definitely help a lot having a reproduction scene.

2018-08-22, 11:03:24
Reply #146

Nekrobul

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Ryuu while you are here, have you found what caused crash in my minidump? I had both enabled new light solver and optix denoiser.

Well, the good news is that this is not caused by optix. The bad news is that the crash is caused by the new light solver and all I can see is the final reason for the crash, but not how we got there. Does it crash all the time or just for a single scene? We should be able to find the real cause ourselves sooner or later, but it would definitely help a lot having a reproduction scene.

It happens in any scene, without any observable logic just after random period of rendertime. I will save and send the scene as soon as will be able to replicate it again. (kinda bussy now)

BTW - i can confirm that disabling new light solver, ughm solves crashes isue.
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2018-08-22, 13:42:35
Reply #147

snakebox

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I am starting to be quite confident that it's the new light solver (experimental) that causes most of my crashes in rendering when leaving the render for hours. I'm sure the optix also has something to do with it, but turning them off I had a stable render overnight using the daily build. 

Did you send us a minidump from any of the crashes? I don't see any mention of that anywhere in this topic, nor do I see any recent minidumps in the private uploader.

Whenever you encounter a crash, it is always very useful to send us the minidump and/or the exact steps to reproduce the crash (preferrably both). Without that it is extremely hard, if not impossible, for us to fix such bugs.

 I understand, the last two times the entire computer froze and then I forgot. next time I will try to submit it.

2018-08-22, 15:13:49
Reply #148

romullus

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If adaptivity recalc spinner in dev/experimental rollout is set to <5, then noise level and sampling focus pass doesn't update untill 5th pass, and only after that it starts updating as it should. Build Aug 15
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2018-08-22, 15:44:03
Reply #149

danio1011

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I am starting to be quite confident that it's the new light solver (experimental) that causes most of my crashes in rendering when leaving the render for hours. I'm sure the optix also has something to do with it, but turning them off I had a stable render overnight using the daily build. 

Did you send us a minidump from any of the crashes? I don't see any mention of that anywhere in this topic, nor do I see any recent minidumps in the private uploader.

Whenever you encounter a crash, it is always very useful to send us the minidump and/or the exact steps to reproduce the crash (preferrably both). Without that it is extremely hard, if not impossible, for us to fix such bugs.

I uploaded one over the weekend.  I hope it was received.  Any word on what caused that crash?

Thanks Ryuu!