Hi Guys,
Great work for getting this to where it is. I've tested it on a small studio setup with some furniture and only a few materials. It works really well and quite smooth on my Ryzen 1700x. My comments/bugs report:
- initially textures were not showing in viewport.. so i adjusted the viewport preview size and they became visible again, however the viewport is not responding to setting a higher resolution of preview size.
- in IR, instances don't seem to be textured properly. when i untick render instance in the properties, the textures appear as they should.
- lighting changes slightly between IR and normal render when using corona lights (area lights in this case). HDRI lighting, when used by itself, is consistent for both though.
- any non-corona lights in the scene appear in the IR, whether or not they are turned on or off.
- when i add a round edges shader to bump channel, it comes up with a texture error icon....
So far I'm loving it. It will completely change the way I texture and light a scene! Thankyou!
Thats all for now. I will do further testing over the weekend.
Cheers,
Brad