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Messages - romullus

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6676
Gallery / Re: Happy New Year!
« on: 2015-12-29, 15:35:54 »
English, please!

6677
[Max] Daily Builds / Re: Daily Builds
« on: 2015-12-29, 15:24:25 »
This happens in every single scene. Today i started max and CEM window popped right away in empty scene. I'll try to reinstall Corona and see if it helps.

6678
[Max] Daily Builds / Re: Daily Builds
« on: 2015-12-29, 10:11:57 »
There was hope for a moment, but... i searched map browser for such map and coudn't find it.

6679
[Max] I need help! / Re: HeatHaze
« on: 2015-12-28, 13:57:29 »
Ha-ha, i wanted to try to crack heat haze effect for a long time, but always postponed that. Now i got it done for me :] Thanks maru, i will definitely check this out. Looks very promising!

6680
Gallery / Re: Interior- Merry Christmas
« on: 2015-12-28, 13:20:09 »
Calm down guys. No need for accusations and especially insults. Denisgo22 just stated his opinion. No need to attack him if you disagree. And please, no russian swearing, i don't want to lock topic or delete posts.

6681
Gallery / Re: Rugs studio
« on: 2015-12-28, 11:57:34 »
The rug is amazing, but a wreath looks a bit plastic. And wow, 4 hours on 7 xenons - i wouldn't even try to render this with my humble pc :]

6682
Off-Topic / Re: Funny images/videos
« on: 2015-12-28, 11:48:55 »
Not exactly funny image, but didn't want to create separate topic for that. It looks like textures.com has been inspired by Corona success and offers it's logo as a highres photo :] You can download a full resolution one for free today. Click on image for a link.


6683
Work in Progress/Tests / Re: romullus's wips
« on: 2015-12-28, 11:38:51 »
I can't see why it wouldn't. If you don't affraid opacity OFC :] Hair&Fur could do a trick as well.

6684
Work in Progress/Tests / Re: romullus's wips
« on: 2015-12-28, 11:20:25 »
Thanks guys, not so much tricks here :] First i searched for a felt texture, found a really good one at wildtextures. Then fed this texture to Knald and made normal map from it. Also made height and AO textures as well. CrazyBump, NDO, B2M or other similar program can be used here. Even Photoshop. Material itself is very simple and it looks pretty good, especially at front facing angles. At glancing angles it's very flat and CGish though. Displacement can help a great deal here, but still not very convincing, especially in close ups. So i swapped displacement with simple spline modeled fibres, scattered all over model with CoronaScatter and view instantly became much more realistic. Fibres material is extremely simple - CoronaMultiMap in instances mode in diffuse map and transluceny from 0,3 to 0,8 depending on what look you want to achieve. Less translucency shows fibres colour better, more translucency helps to better blend in fibres with felt material and looks very nice in contrary light. As an added benefit, fibres can help to mask shadow terminator problem, from which this material suffers quite badly, due to fine and strong normal map. Additionally i added falloff map to scatter's density slot, to steer more fibres in areas where they needed most. Unfortunatelly CoronaScatter refuses to respect color map curve adjustments, so it's hard to fine tune distributin. AO doesn't work here too, in case someone wants to try it :]

6685
[Max] Daily Builds / Re: Daily Builds
« on: 2015-12-28, 08:51:31 »
I worked with one scene that has native NormalBump map in it. Obviously on first try to render CEM gave me a warning about it. So i replaced offending map and everything was fine... until i opened new scene and same warning has popped again. And now it does so in any single scene. Is there a way to fix it somehow?

Build dec 17

6686
Work in Progress/Tests / Re: romullus's wips
« on: 2015-12-27, 22:40:20 »
Another material session, this time felt.

6687
[Max] I need help! / Re: Fabric
« on: 2015-12-27, 20:21:37 »
You may want to set filtering blur of your texmap to lesser value - it looks like it's way to big now.

As for material, it clearly lacks bump and glossiness details. Diffuse looks good, apart aforementioned filtering issue.

6689
Default settings is fine. MSI200 is just a forum joke... a bad one :]

I'll edit my post to not confuse more people.

6690
Gallery / Re: Interior- Merry Christmas
« on: 2015-12-26, 16:14:18 »
PS  -general good tone would write from which
resources this model's has been downloaded///

Is it? In that case almost every single arhviz render in this gallery should be provided with two pages long list of models used :] You only have to provide attribution if model's licence requires to do so. That is rarely required with commercial models AFAIK.

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