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General CG Discussion / "adding" more sky to a composition without changing camera / render twice?
« on: 2017-08-04, 16:11:40 »
Hi guys
I'm looking for a solution to 3ds max that works like when you want to resize the Canvas Size in photoshop. Basically adding X amount of pixels to only the top of my image.
If I change the height in render output I will also get "extra" ground that I have to render.
There's this script: http://www.scriptspot.com/3ds-max/scripts/overscan but it requires you to render twice and comp in PS.
Can it be done without comping, region renders and all sorts of other workarounds? :)
I'm looking for a solution to 3ds max that works like when you want to resize the Canvas Size in photoshop. Basically adding X amount of pixels to only the top of my image.
If I change the height in render output I will also get "extra" ground that I have to render.
There's this script: http://www.scriptspot.com/3ds-max/scripts/overscan but it requires you to render twice and comp in PS.
Can it be done without comping, region renders and all sorts of other workarounds? :)