Author Topic: mayaToCorona 0.38  (Read 7085 times)

2015-04-18, 20:42:16

haggi

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Here is a quick update which hopefully fixes the annying swatch render problems.
The release should:

- much less crashes during swatch rendering
- updating incomplete swatches after rendring is finished

The maketx file workflow has been streamlined. That means that if for any image exists an image created with maketx and has an extension of ".exr.tx" in the same directory,
this file will be used instead the original file. This should lead to a faster texture lookup.

To convert all images in the scene you can execute this script in a python tab in the script editor:

Code: [Select]
import makeTx as mk
mk.optimizeFileTextureNodes()

I will make the whole process more convenient in future releases, but for testing this should work.
Please check this release if the bugs with an emptry render window and crashes with shaders, missing hypershade icons are still present.

2015-04-18, 21:30:40
Reply #1

haggi

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I just found an additional bug with sun lights. The sun light is used if physical sky is turned on or not, and it is used if "use sun" is on or not. This will be fixed in the next release.