1
[C4D] General Discussion / Bitmap shader question
« on: 2022-03-17, 15:12:38 »
I just try the demo version of corona, and I got some question with bitmap shader. when I chose no tiling in the bitmap UV.the texture seems still tiles.when use material flat projection and layered material to mask a logo on my object. the bitmap shader cant define the color of no UV area. I just wonder if this is a bug or its designed to be like this.