Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TheRealKFC

Pages: [1]
1
[C4D] Bug Reporting / Cloner object + Corona lights bug
« on: 2019-08-27, 15:44:34 »
I've ran into an issue using the mograph cloner object on some corona lights in conjunction with Team Render.  If I use my machine alone, the cloned corona lights work as intended, but once I kick it to Team Render, all of the lights I've cloned don't cast. 

STR would be 1. New scene 2. Create a corona light and use a Cloner object 3. render with Team render

My current workaround is to convert all of the lights to individual lights and place them. Just weird that it works on my machine and not when distributed.

Using C4D R20.059 + Corona V3 hotfix 2 on windows 10

Edit**  Ive figured out what happened. Never mind :)

2
[C4D] Feature Requests / Re: Texture link mapping/Merging
« on: 2019-04-12, 18:39:57 »
It's not between always different computers, it'll happen with just different scenes.

3
[C4D] Feature Requests / Texture link mapping/Merging
« on: 2019-03-21, 18:02:46 »
I'm not sure if this has been requested already, but I didn't see it on the forum so I wanted to bring it up.

Merging files breaks any texture links of a Corona material and sharing files with other artists can be a time suck of relinking. Is there any plan to integrate C4D's method of making texture links mergeable/relative/absolute? Or am I missing something here?

4
Gallery / Re: Scandinavian Flat
« on: 2018-10-04, 22:27:50 »
Really well done. Great attention to detail and realism!

5
Gallery / Re: One Crown Place - The Sophie Ashby Collection
« on: 2018-06-13, 17:07:28 »
Stunning work! The attention to detail is incredible.

6
[C4D] Feature Requests / Modo-esque IR feature
« on: 2018-05-31, 04:08:10 »
After using Cinema4D, then switching to Modo, and back to Cinema4D, there was one feature I didn't know I needed till it was gone.  Modo's IR has a feature that lets you scrub your mouse over any area of the render to clean it up faster than the rest of the image and then when you stop, it cleans up the rest of the image as normal.  I've found myself doing this subconsciously now!

7
[C4D] Resolved Bugs / Re: HDR Light studio connection
« on: 2018-04-06, 17:19:30 »
Yeah, it's still an issue.

8
[C4D] Resolved Bugs / HDR Light studio connection
« on: 2018-03-29, 17:31:20 »
We are having a weird interaction with HDR Light Studio and Corona where any changes to the HDR will cause the IR to turn yellow or not update and require a restart of the IR for updates.  Materials will also occasionally disappear when adjusting, moving or adding lights.

9
Honestly, everything seems rather straight forward in terms of material setup.  I'm also super impressed with the speed and quality of Corona as I'm a first time user.  I'd like to know more about the layer shader and how it works, it seems fairly robust, but I'm not sure how it processes inputs.  Does it read from top to bottom? Do you need a base material? Do your value amounts need to add up to 1?  Also, how do the Corona effects work and what are they typically best suited for? 

A standard material library would help people reverse engineer things as well and probably answer a lot of the basic questions.

Pages: [1]