1
[C4D] Bug Reporting / Cloner object + Corona lights bug
« on: 2019-08-27, 15:44:34 »
I've ran into an issue using the mograph cloner object on some corona lights in conjunction with Team Render. If I use my machine alone, the cloned corona lights work as intended, but once I kick it to Team Render, all of the lights I've cloned don't cast.
STR would be 1. New scene 2. Create a corona light and use a Cloner object 3. render with Team render
My current workaround is to convert all of the lights to individual lights and place them. Just weird that it works on my machine and not when distributed.
Using C4D R20.059 + Corona V3 hotfix 2 on windows 10
Edit** Ive figured out what happened. Never mind :)
STR would be 1. New scene 2. Create a corona light and use a Cloner object 3. render with Team render
My current workaround is to convert all of the lights to individual lights and place them. Just weird that it works on my machine and not when distributed.
Using C4D R20.059 + Corona V3 hotfix 2 on windows 10
Edit** Ive figured out what happened. Never mind :)