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[Max] General Discussion / Re: Corona Distance Shader slows scene to a crawl
« on: 2019-02-05, 17:04:57 »
I am talking about view port lag. I feel like this shader is ramming out my video card, anyone confirm where this map is being stored, because I know I can create real time displacements in the viewport from it, so it so it is either resident in ram, or the video card's ram.