Author Topic: Stop light bounce?  (Read 503 times)

2024-02-01, 03:04:45

aaouviz

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I have a colorful light 'projecting' light onto a white floor from a LightMaterial (applied to a simple plane) with a 'inclusion' turned on to project only onto the floor

It works well, expect the light is bouncing up off the floor and illuminating objects around it. Not desirable in this particular situation.

I've never come across this hurdle before, so not sure how I can eliminate the light 'bouncing'?

Is it perhaps some sort of combination of ray-switch and inclusion?

Any tips? Thanks!
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2024-02-01, 04:43:40
Reply #1

Avi

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you can use rayswitch material to override the GI.

t=195s
Arpit Pandey | chaos-corona.com
3D Support Specialist - Corona | contact us

2024-02-01, 07:26:23
Reply #2

Tom

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Thanks Avi for these tutorials; it's always informative to watch.