Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: NicolasC on 2021-10-05, 12:56:26
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Hello,
I was rcently wondering if it would be possible to implement a similar behavior as Color Correct, with possibility to use settings from another Color Correct map. For UVW Randomizer, I think it could become very handy, when using several maps (diffuse, glossiness, normal ...) for a material, to be able to "link" UVW Randomizer maps with each other. It's possible using multiple Bezier Float controllers, but that can quickly become both time-consuming and messy ... Or am I missing something here ?
What do you guys think ?
Thanks a lot :)
Regards.
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I think I requested this a while back.
It was well received by the Dev's and other forum members, but obviously no progress since.
I think perhaps they're re-working the whole system of randomization and hence have no given this any extra thought (I might be wrong!)
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Meanwhile you can make template maps or materials with linked parameters and save them to your library for re-use. It looks horribly at first sight, but don't forget that you can always hide all those additional parameters and controller nodes.
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Good morning,
Thanks to both of you, Aaouviz and Romullus, for your feedback.
Yes, I'll certainly end up with creating a template, I was just hoping for an out-of-the-box solution ;) maybe a future version of Corona will bring that !
Have a nice day,
Regards.