Author Topic: Curved Mirror Distortion  (Read 352 times)

2023-11-24, 15:22:17

Philw

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Hi all - Any tips for getting a straightish reflection in a slightly curved mirror? I've deleted the Phong Tag and My UV map is OK... Anything else I can do?

Cheers!


2023-11-24, 18:24:23
Reply #1

burnin

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it's curved surface, why would you expect straight reflection?
just flatten it (scale on Z)

2023-11-24, 19:24:43
Reply #2

Philw

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Sorry - probably described it badly - I’m getting straight items reflected with a kink/wobble… I’ll make a better example 👍

2023-11-25, 13:35:33
Reply #3

davetwo

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have you double checked that the surface is definitely flat? No problem in principle (see attaced)

2023-11-25, 15:52:36
Reply #4

Beanzvision

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How was it modeled? My guess is its the geometry doing this and the curve isn't consistent.
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