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[Max] General Discussion / Re: Corona bitmap in Background
« on: Yesterday at 16:35:49 »
Sorry for the confusion.
Yes theres is a problem, but not as I mentioned, its not a resolution issue, its how you insert the texture in environment background.
If you configure the tiling before connecting to environment map, the image is wrong displayed.
But if you insert the image first and then adjust tiling, everything works ok.
This doesnt happen with 3ds max Bitmap.
I couldnt attach the video sample, so heres the link
https://drive.google.com/file/d/1feinGqgNZH0M7kNh3Q7c3ZK2tuza5MKE/view?usp=sharing
Yes theres is a problem, but not as I mentioned, its not a resolution issue, its how you insert the texture in environment background.
If you configure the tiling before connecting to environment map, the image is wrong displayed.
But if you insert the image first and then adjust tiling, everything works ok.
This doesnt happen with 3ds max Bitmap.
I couldnt attach the video sample, so heres the link
https://drive.google.com/file/d/1feinGqgNZH0M7kNh3Q7c3ZK2tuza5MKE/view?usp=sharing