Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 203055 times)

2017-12-17, 21:13:46
Reply #990

Cinemike

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When does a node based system come in?

The road map says with Beta 2 (https://trello.com/b/dgI8vjDb/corona-road-map-cinema-4d) and after the rapid progress the team was making recently, I guess the early new year might show us first impressions of it.
« Last Edit: 2017-12-17, 21:58:29 by Cinemike »

2017-12-17, 21:24:21
Reply #991

berdus

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When does a node based system come in?

The road map says with Beta 2 (https://trello.com/b/dgI8vjDb/corona-road-map-cinema-4d) and after the rapid progress the teams was making recently, I guess the early new year might show us first impressions of it.
thank you

2017-12-18, 08:24:00
Reply #992

YURII

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Guys, how does material stacking works, could you please give me tips or share a simple scene?

2017-12-18, 08:30:46
Reply #993

Nikola

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Great update on paper, thanks for the new features!

Unforunately in the project I'm currently working on I literally can't render anything on VFB, crashes every single time, no matter what I do. After 'Preparing scene data' for a while C4D just disappears

Rolling back now, but please don't get discouraged! I am loving the progress and I know these set backs are nothing but normal
Hi,

thank you for the bug report but. Unfortunately, everything works on my computers (mac/PC) no matter if the VFB is set as main framebuffer or not. Can you please send me the _BugReport.txt file (if some file is generated after crash)?

Nikola

2017-12-18, 08:34:24
Reply #994

Nikola

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I’ve encountered the following problem:
“No active licence found on this computer.” - at c4d start with installed Beta 1 (build 20171214)
I’ve tried the following to overcome this:
restart + uninstall 20171214 + cache clean (Library/Application support) + reinstall 20171207 - c4d keeps asking licence (C4D 18.057 / macos 10.13.2)
So, what’s next?
Hi,

can you please try to remove license by clicking the "Corona -> About... -> Remove license" and then by activating Corona with "Activate license" button?

Nikola

2017-12-18, 08:37:30
Reply #995

Nikola

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Guys, how does material stacking works, could you please give me tips or share a simple scene?
Hi Juri,

simply assign more materials to one object, and when the higher (later) materials are somehow transparent or only partially covers lower materials, the lower materials are visible.

Nikola

2017-12-18, 12:02:15
Reply #996

tiagosaraivacg

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@nikola Just one question,in the near future, will stack material also work with displacement? like already happen using the physical render.
thanks in advance. and keep the good work! ;)

2017-12-18, 12:34:10
Reply #997

menano

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Hi,

thank you for the bug report but. Unfortunately, everything works on my computers (mac/PC) no matter if the VFB is set as main framebuffer or not. Can you please send me the _BugReport.txt file (if some file is generated after crash)?

Nikola

Thanks for the feedback but I never got a bug report, C4D just disappeared, different from other crashes. I wish I could help more but I already reverted back to an older build as I was in the middle of an important project


2017-12-18, 14:04:07
Reply #998

Beanzvision

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Guys, how does material stacking works, could you please give me tips or share a simple scene?
Here's a basic scene you can look at.
Bengamin Jerrems l chaos-corona.com
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2017-12-18, 16:58:38
Reply #999

Goga abramia

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Hello friends
AO dasn't work with preview render,everityng is black.
final render its ok

sorry for my english

2017-12-18, 17:09:26
Reply #1000

Beanzvision

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Hello friends
AO dasn't work with preview render,everityng is black.
final render its ok

sorry for my english
Do you mean it's not working in IR or Cinema's render region? All is working for me here. What build are you running?
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2017-12-18, 17:13:17
Reply #1001

Goga abramia

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i mean when i testing scene with preview render everuthing is black,not ir and render region,Render view

2017-12-18, 17:17:30
Reply #1002

Beanzvision

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i mean when i testing scene with preview render everuthing is black,not ir and render region,Render view
Hmm strange, that works for me also. I'm running build Dec 14.
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2017-12-18, 19:47:30
Reply #1003

Cinemike

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Hello friends
AO dasn't work with preview render,everityng is black.
final render its ok

sorry for my english

Happens to me with old scenes only. New ones work.

2017-12-18, 22:24:50
Reply #1004

Eddoron

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You have to realign the AO shader as there was a change of how it works.

Quote
Replaced "Invert" option with "Calculate from" in AO shader