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CoronaNormalTex added
Ondra:
3dsmax normal map implementation is FUBAR... so I implemented my own normal mapping:
(one is normal map, other is bump map)
Polymax:
This is a bombshell! Mega thanx Keymaster!
pionier:
!! ^_^
cool, good job!
cecofuli:
Keymaster, his is great! Is CoronaNormalMpa able to convert "at fly" bumpmap or diffuse map to Normal, directly? Like VRayBump2Normal? =)
Ondra:
no, why? You can still use regular bump maps
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