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CoronaNormalTex added

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Ondra:
3dsmax normal map implementation is FUBAR... so I implemented my own normal mapping:
(one is normal map, other is bump map)

Polymax:
This is a bombshell! Mega thanx Keymaster!

pionier:
!! ^_^

cool, good job!

cecofuli:
Keymaster, his is great! Is CoronaNormalMpa able to convert "at fly" bumpmap or diffuse map to Normal, directly? Like VRayBump2Normal? =)

Ondra:
no, why? You can still use regular bump maps

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