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[Max] Bug Reporting / Re: CoronaDecal doesn't appear correctly if it has a real world size material
« on: 2023-08-30, 19:33:13 »
yes the work around was to disable "use real world size" option in every texmap in the material applied to the decal object and set the utiling and vtiling to 1
now it will appear correctly when projected on an object with real world size material
now it will appear correctly when projected on an object with real world size material