Author Topic: UV distortion on sculpted objects  (Read 552 times)

2022-10-31, 20:41:50

Mac3DX

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Hey guys, if you don't mind how can I solve this issue. I have this leaf with some sculpted details and proper UV layout.

As you can see if you check the mesh with the sculpt tag off it is working fine, but if it is on, some distortion is happening for some reason.

I've already done that before and I don't remember this causing any problem.


2022-10-31, 20:58:38
Reply #1

Mac3DX

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I think we have to flatten the object and apply some relax to the mesh. We can't get free distortions with the sculpted tag.

Sometimes it is more noticeable sometimes not. Maybe, that's why I thought it was working well in some cases.