Chaos Corona for Cinema 4D > [C4D] General Discussion
Advice on Creating Realistic Material from Physical Sample
BigAl3D:
First off, thanks to all the suggestions on my quest to create rugs. @romullus for Adobe Substance Sample. It does a nice job. I took 8 photos with the light changing 45° each shot. Sampler takes it right in and gets a good base going. Then add some tiling, color equalize, etch and it looks great from sever virtual feet away. I would however, like to up my game and give us more options to get a little closer.
@jojorender That sample you provided is crazy good. I love the idea of the different layers made from separate objects. Simplifies everything. I can't seem to translate the Max hair settings into anything I can recreate though. I will keep digging around.
Now with Corona v9 out, any possibilities of using Scatter or Pattern to create a rug or carpet look?
I've attached a render using the Sampler workflow. At least as good as I've gotten so far.
Stefan-L:
such a carpet is very easy made via the q-tilepro plugin, direct in c4d and corona, which i think you have if i remember right?
no need for substance or other external apps in that case.
atm it looks flat and other issues
pattern is a way if you want to create it 3d, also an option but the borders might be a problem then.
if you need help u can mail me,...
Beanzvision:
--- Quote from: BigAl3D on 2022-10-17, 23:59:55 ---
Now with Corona v9 out, any possibilities of using Scatter or Pattern to create a rug or carpet look?
--- End quote ---
This may also help ;)
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