Hello,
Really enjoying Corona 8!
The Surface Color map is ok for very small objects, but it would be great if we could get the actual texture onto each instance, as opposed to just one single color.
Additionally, it would be good to have an opacity or blending mode, so we can mix the underlaying texture with the texture that each instance already has.
And finally a way to increase or decrease the size of the projected texture in real-world scale when applying a custom map.
Thank you.
Guido.