Author Topic: Recommendation to make this scenes materials more cool  (Read 2264 times)

2020-07-23, 10:09:42

Byteman3D

  • Active Users
  • **
  • Posts: 91
    • View Profile
Hi I'm working on a presentation to display certain parts of a building.

I wish the entire building to stay at the back, somewhat faded as a sort of wireframe, and the rooms to be displeyed will come to the front as a full render version just as in the sample image.

I'm still working on it but I couldn't find a better material alternative for the background wireframe model. It doesn't necessarily be wireframe but I wish to make it more distinct. May be more Hidden Line rendering (Background Occluded lines less visible) The building also has two floors. Lower floor is not to come forward but it is there and it should be more faded may be.

Any material suggestion fading by distance is appreciated. Please feel free to recommend your choice of rendering such a scene any ink-paint material plugins etc. compatible with Corona.
« Last Edit: 2020-07-23, 16:42:16 by Byteman3D »

2020-07-24, 19:36:14
Reply #1

a_bolog

  • Active Users
  • **
  • Posts: 9
    • View Profile
The wireframe can be made from less lines, hiding the "see through" effect, vray toon shader style : https://i.ytimg.com/vi/SGCSR-QJZps/maxresdefault.jpg
For corona, use a CoronaRoundedEdges in the diffuse channel.

I would also hide the walls facing backwards, "backface cull"

Check more here: https://forum.corona-renderer.com/index.php?topic=12432.0



2020-07-27, 10:57:28
Reply #2

Byteman3D

  • Active Users
  • **
  • Posts: 91
    • View Profile
Thank you for the idea. I'm sometimes astonished by the vast amount of usage alternatives each single feature can have.
I used front back map with some falloff in transparencies and wire map until I got lost in the material :D